local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1
L0_1 = {}
L0_1.group_id = 133004804
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 543
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 2482.66
L4_1.y = 244.626
L4_1.z = -379.415
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 344.689
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 20
L3_1.point_type = 2001
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 544
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 2781.778
L5_1.y = 299.695
L5_1.z = -352.326
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 185.251
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 20
L4_1.point_type = 2001
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 545
L5_1.gadget_id = 70500000
L6_1 = {}
L6_1.x = 2518.925
L6_1.y = 283.023
L6_1.z = -188.226
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 247.83
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 20
L5_1.point_type = 2001
L5_1.area_id = 4
L6_1 = {}
L6_1.config_id = 546
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 2466.843
L7_1.y = 263.18
L7_1.z = -278.12
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 337.728
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 20
L6_1.point_type = 2001
L6_1.area_id = 4
L7_1 = {}
L7_1.config_id = 548
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = 2608.288
L8_1.y = 210.122
L8_1.z = -494.099
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 57.871
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 20
L7_1.point_type = 2001
L7_1.area_id = 4
L8_1 = {}
L8_1.config_id = 549
L8_1.gadget_id = 70500000
L9_1 = {}
L9_1.x = 2779.531
L9_1.y = 292.768
L9_1.z = -294.197
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 94.667
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 20
L8_1.point_type = 2001
L8_1.area_id = 4
L9_1 = {}
L9_1.config_id = 550
L9_1.gadget_id = 70500000
L10_1 = {}
L10_1.x = 2738.761
L10_1.y = 289.103
L10_1.z = -209.498
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 168.12
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 20
L9_1.point_type = 2001
L9_1.area_id = 4
L10_1 = {}
L10_1.config_id = 551
L10_1.gadget_id = 70500000
L11_1 = {}
L11_1.x = 2787.47
L11_1.y = 269.309
L11_1.z = -402.702
L10_1.pos = L11_1
L11_1 = {}
L11_1.x = 0.0
L11_1.y = 252.142
L11_1.z = 0.0
L10_1.rot = L11_1
L10_1.level = 20
L10_1.point_type = 2001
L10_1.area_id = 4
L11_1 = {}
L11_1.config_id = 552
L11_1.gadget_id = 70500000
L12_1 = {}
L12_1.x = 2470.999
L12_1.y = 243.096
L12_1.z = -388.668
L11_1.pos = L12_1
L12_1 = {}
L12_1.x = 0.0
L12_1.y = 142.947
L12_1.z = 0.0
L11_1.rot = L12_1
L11_1.level = 20
L11_1.point_type = 2001
L11_1.area_id = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L2_1[8] = L10_1
L2_1[9] = L11_1
L1_1.gadgets = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
